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ELINVO (Electronics, Informatics, and Vocational Education)
ISSN : 25806424     EISSN : 24772399     DOI : 10.21831
ELINVO (Electronics, Informatics and Vocational Education) is a peer-reviewed journal that publishes high-quality scientific articles in Indonesian language or English in the form of research results (the main priority) and or review studies in the field of electronics and informatics both in terms of their technological and educational development.
Articles 13 Documents
Search results for , issue "Vol 4, No 2 (2019): November 2019" : 13 Documents clear
Perbedaan Kemampuan Berpikir Kritis dan Hasil Belajar Kognitif Sistem Komputer antara Model CTL dengan Model Examples Non Examples Singgih Adie Kurniawan; Syaad Patmanthara; Dila Umnia Soraya
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (41.443 KB) | DOI: 10.21831/elinvo.v4i2.20444

Abstract

Penelitian ini bertujuan untuk mengetahui perbedaan pada kemampuan berpikir kritis dan hasil belajar kognitif mata pelajaran sistem komputer, antara kelas eksperimen menggunakan model contextual teaching and learning dan kelas kontrol menggunakan model examples non examples di SMKN 11 Malang. Penelitian ini merupakan penelitian experimental semu (Quasy Experimental Design) dengan pola posttest only control design. Sampel yang dipilih adalah kelas X TKJ 1 sebagai kelas eksperimen dan X TKJ 4 sebagai kelas kontrol. Rata-rata hasil kemampuan akhir siswa di kedua kelas setelah mendapat perlakuan yaitu, kelas TKJ 1 sebesar 89,16 dan kelas TKJ 4 sebesar 83,90. terdapat selisih rata-rata sebesar 5,26 antara kedua kelas. Hasil kemampuan berpikir kritis pada kelas eksperimen menunjukkan 20% kemampuan sangat tinggi, 10% kemampuan tinggi, 42% kemampuan sedang, 6% kemampuan rendah dan 13% kemampuan sangat rendah. Sedangkan untuk kelas kontrol presentase yang didapat 7% memiliki kemampuan sangat tinggi, 20% kemampuan tinggi, 23% kemampuan sedang, 20% kemampuan rendah dan 30% kemampuan sangat rendah. Hasil uji-t juga menunjukkan nilai 0,002 (dimana nilai 0,002 0,05). Maka dapat disimpulkan terdapat perbedaan signifikan kemampuan berpikir kritis dan hasil belajar kognitif antara kelas eksperimen dan kelas kontrol.
Studi Komparasi Simulasi Sistem Kendali PID Pada Matlab, GNU Octave, SciLab dan Spyder Ardy Seto Priambodo
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1.543 KB) | DOI: 10.21831/elinvo.v4i2.28347

Abstract

Dalam penelitian ini perbandingan antara perangkat lunak MATLAB, GNU Octave, Scilab dan Spyder akan diamati. Proses yang menjadi obyek dalam penelitian ini adalah sistem kendali PID yang digunakan untuk mengendalikan plant yang berupa model motor DC. Fungsi alih dari motor DC merupakan model dari motor DC yang diturunkan dari hukum newton ke-2 dan hukum kirchoff tegangan. Simulasi dilakukan pada perangkat lunak menggunakan 2 cara yaitu kode program dan block programming. Jumlah baris kode program yang terpendek adalah MATLAB dengan 17 baris dan yang terpanjang adalah Spyder dengan 20 baris kode program. Untuk block programming hanya dapat dilakukan pada MATLAB dan Scilab karena perangkat lunak yang lain tidak memiliki fitur tersebut. Waktu eksekusi kode program diamati padan masing-masing perangkat lunak dan Spyder adalah yang tercepat dengan waktu 0.0682 detik. Hasil plot dari masing-masing perangkat lunak tidak banyak memiliki perbedaan. MATLAB adalah perangkat lunak yang terbaik dengan fiturnya namun diperlukan biaya lisensi dalam menggunakannya.
Pengembangan Media Berbasis Mind map untuk Meningkatkan Pemahaman Siswa pada Pelajaran Teknik Pengolahan Video Desy Yanty Cobena; Dwi Maryono; Basori Basori
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (377.902 KB) | DOI: 10.21831/elinvo.v4i2.18434

Abstract

 Learning achievement determined by acceptance of students' understanding of learning material. Therefore, a media that makes it easy for students to receive learning materials is needed. This research aims to create an interactive learning media with mind map concept in Video Processing subject.  Method used in this research was research and development with 5 steps, (1) problem and potency analysis, (2) data collection, (3) product design, (4) design validation, and (5) design improvement. Media’s advisability, which had developed, in percentage are 89% from media expert, 92% from material expert, 85% by users (limited) and 87% from users (expanded). It can be concluded that the design of learning media is “very appropriate”. The benefits of the learning media are: (1) interactive and fun, (2) equipped with videos tutorial, (3) equipped with exercises which able to scored and able to see the correct answers.
Analisa Pengujian Repeatability Timbangan Elektronik dengan Metode Syarat Teknis Timbangan Non Otomatis dan Metode NMI Australia ponco wali
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (231.345 KB) | DOI: 10.21831/elinvo.v4i2.28356

Abstract

Testing repeat electronic scales with non-automatic scales technical requirements so far is fairly long if not using a calculator or computer. The aim of this research is to compare the repeatability testing method of electronic scales using methods according to the technical requirements of non-automatic scales and the Australian NMI method, both of which refer to OIML R76 in determining the validity or cancellation of electronic scales repeatability testing. This research method is done through repeat testing on 3 samples of electronic scales, then on each electronic scale 2 test methods are performed. The conclusion is that the electronic scales repeatability testing uses the non-automatic scales technical requirements method and the Australian NMI method has some differences although both refer to OIML R76. These differences include several points, namely the charge used, the method of adding additions, the formula for determining electronic scales, and different test results. The Australian NMI method is deemed to make it easier and more time efficient compared to the non-automatic weighing technical requirements method.
Pengembangan Media Pembelajaran Berbasis Role Playing Game (RPG) Untuk Siswa Kelas X SMK Negeri 3 Yogyakarta Putu Yana Swadyaya
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1172.792 KB) | DOI: 10.21831/elinvo.v4i2.28323

Abstract

The purpose of this study is to develop a game like learning media program about resistor’s color code reading and simple resistor circuits made in RPG Maker MV game engine for grade X vocational school student. The developed learning media includes: learning media program, student workbook, and a complementary module book. The method of research and development is used in this study. Descriptive analysis was used on the feasibility analysis of learning media. Result of experts and users test validation stated that the developed learning media is in the feasible category based on all validated and tested aspects. First educational expert’s assessment shows feasibility level of 93.04% (Very Feasible). Second educational expert’s assessment shows feasibility level of 72.17% (Feasible). First media expert’s assessment shows feasibility level of 86.65% (Very Feasible). Second media expert’s assessment shows feasibility level of 89.29% (Very Feasible). User trial assessment shows feasibility level of 78.52% (Feasible)
ASRO (Amphibious Spy Robot): Prototipe Robot Amfibi Pengintai dengan First Person View dan Sistem Navigasi berbasis Sensor Kompas R. Amirur Rajif; Fatchul Arifin
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (589.323 KB) | DOI: 10.21831/elinvo.v4i2.26689

Abstract

Robots have an important role in all aspects of life, including the military field. The purpose of making this final project are building hardware and software of robot and to know the performance of robots. The method used in making the final project consists of identifying and analyzing requirements, designing and manufacturing hardware and software, and testing. The result of the performance of ASRO is that, the buoyancy force of the robot is greater than the weight of the object, namely Fa = 22,808 N and W = 15,696 N or Fa W which makes the robot float while operate in the water field. The maximum range of control system robot is as far as 0-30 meters without obstacles and 0-15 meters with obstacles, while the monitoring system is as far as 0-75 meters without obstacles and 0-30 meters with obstacles. The Robot navigation system has a percentage of accuracy of reading 93.3% and the percentage response of the average robot when rotating 90⁰ is 100%, rotating 180⁰ is 100%, and rotating 270⁰ is 100%.
Using The Analytic Hierarchy Process For Decision Making In Smart Traffic Light For High Priority Vehicle Muhammad Izzuddin Mahali; Eko Marpanaji; Muhammad Adi Febri Setiawan
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (612.932 KB) | DOI: 10.21831/elinvo.v4i2.26093

Abstract

Kemacetan sering terjadi di banyak persimpangan jalan kota-kota besar di Indonesia. Sesuatu yang penting seperti kendaraan prioritas sering pula berada pada kemaccetan tersebut. Untuk mengatasi permasalahan tersebut terdapat inovasi baru yaitu Intelligent Traffic Light yang dibekali dengan Aplikasi “Bang Jopin”. Namun terdapat permasalahan baru ketika ada kendaraan prioritas melakukan request emergency secara bersamaan pada traffic light yang sama. Penentuan prioritas tidak dapat dilakukan dengan pengurutan saja karena ketika memprioritaskan kendaraan pada traffic light harus mempertimbangkan karakteristik traffic light dan kebiasaan pengendara.    Oleh kerena itu, Metode Analitical Hierarchy Process (AHP) merupakan solusi yang tepat dalam menentukan kendaraan prioritas yang didahulukan ketika ada lebih dari satu request pada satu waktu. Penelitian ini bertujuan untuk menentukan bobot masing-masing kriteria, menguji fungsi program, dan menerapkannya pada perangkat. Metode Penelitian yang digunakan adalah waterfall model.
Analisis Kasus Pencurian Listrik Menggunakan Proses Stochastic Pada Lingkungan Terpasang Smart Metering Arya Sony
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (272.746 KB) | DOI: 10.21831/elinvo.v4i2.28309

Abstract

Menggunakan metode deteksi yang presisi pada kasus pencurian listrik merupakan pekerjaan yang mustahil dilakukan. Hal ini disebabkan karena adanya satu variabel yang bernilai ekonomi tinggi yang diperlukan agar perhitungan mungkin untuk dilakukan, yaitu variabel jarak penghantar. Dengan memasukkan proses stokastik ke dalam persamaan deteksi pencurian listrik akan banyak mengurangi pekerjaan PLN dalam mengimplementasikan Sistem Smart Metering. Smart Metering adalah Perangkat IoT yang dapat merekam jumlah konsumsi listrik pelanggan yang terpasang pada masing-masing meteran listrik pelanggan PLN. Hasil simulasi menunjukkan bahwa dengan menggunakan proses stochastik tidak mengurangi akurasi Sistem Smart Metering dan hanya menunjukkan kesalahan rata-rata 1,19E-07%. Penemuan ini sangat diperlukan karena dengan diacaknya variabel jarak penghantar maka pekerjaan implementasi Smart Metering menjadi lebih mudah karena tidak harus memasukkan nilai jarak penghantar ke setiap perangkat.
Analisis dan Desain Sistem Informasi Penelitian dan Pengabdian Masyarakat (Simpenmas) Politeknik Negeri Lhokseumawe Hari Toha Hidayat
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (289.182 KB) | DOI: 10.21831/elinvo.v4i2.27079

Abstract

Information systems of research and community service need to be developed to improve the management of research outputs and community service outcomes by lecturers while making it easier to evaluate tertiary accreditation. This system was developed using the waterfall model. This article aims to describe the stages of system development consisting of: (1) investigating user needs; (2) data and needs analysis in the process of making a system; (3) design; and (4) implementation. The result is the need for a system that specifically can provide facilities for uploading research outputs and community service such as journal publications, textbooks / texts, and scientific forum speakers. In addition to other mandatory menus, menus that are also being developed are the daily notes menu and the progress report menu. The design stages produce the design of the menu flow. The implementation stages of the research and community service information system use PHP language using the Laravel framework. Future studies need to test the use of systems that can use Apache jmeter and Selenium.
Perancangan Sistem Pemantauan Suhu dan Kelembaban pada Proses Dekomposisi Pupuk Kompos berbasis IoT Farida Hardyanti; Pramudi Utomo
Elinvo (Electronics, Informatics, and Vocational Education) Vol 4, No 2 (2019): November 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (654.055 KB) | DOI: 10.21831/elinvo.v4i2.28324

Abstract

The problem that often occurs in making compost is the level of fertilizer maturity that is not perfect. This is caused by humidity and temperature in the unstable manufacturing process. This article aims to develop a system capable of controlling temperature and humidity as well as monitor changes in the process of compost decomposition wirelessly and describe the results of testing the system. This research uses a development method with several stages, namely: problem identification and needs analysis, design, implementation, and testing. The results show that: (1) a temperature and humidity monitoring system is realized to monitor and regulate the process of making IoT-based compost by utilizing DHT-22 sensor input as a temperature and humidity detector and sensor to detect the pH content of compost processed using Wemos D1 mini. Output data that has been obtained will be sent to the Android smartphone application and in the form of a relay that will activate the heater and cooler as a temperature stabilizer; and (2) the test results show that performance is appropriate, which by manual means has the advantages of: (a) more efficient 2 to 4 weeks; and (b) has automatic and manual control.

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